“What would you make if someone gave you a million dollars?” “Probably something terrible.” – Alexander Bruce (creator of the Read more →
Today, I’m proud to finally announce my next game: Darknet. I’ve been working on it quietly for a while now, and the Read more →
As the developer of an upcoming Oculus Rift game, I was eager to see the VR sessions at Steam Dev Read more →
The past few months have seen a torrent of articles about Free-to-Play business models, often discussed alongside issues of ethics Read more →
Note: This was written in response to Gamasutra’s call for blogs about game funding. I funded my indie game career Read more →
There are certain TV shows that I enjoy watching, but still try to avoid. One example is TLC’s Here Comes Read more →
Bombball is an abstract sports game that I released on the OUYA last week, on 6/26, one day after the Read more →
Last Friday, Penny Arcade Report posted an article that detailed the issues that indie dev Kurt Bieg had with the Read more →
At the 2013 Indie Game Summit, indie dev Noel Llopis asked the audience “Why are you making games?” It was Read more →
…You don’t want to revisit the thing. I mean, readers are always disappointed when you talk about your work. You Read more →